Amulet: Adds (6-9) to (13-16) Cold Damage to Attacks
Belt: (39-42)% chance to Avoid being Frozen
Body Armour: (5-6)% chance to Avoid Cold Damage from Hits
Boots: (39-42)% chance to Avoid being Frozen
Bow: Adds (23-31) to (46-54) Cold Damage to Spells
Claw: Adds (12-17) to (25-28) Cold Damage to Spells
Dagger: Adds (12-17) to (25-28) Cold Damage to Spells
Gloves: Adds (3-4) to (7-8) Cold Damage to Attacks
Helmet: (39-42)% chance to Avoid being Frozen
One Hand Axe: Adds (12-17) to (25-28) Cold Damage to Spells
One Hand Mace: Adds (12-17) to (25-28) Cold Damage to Spells
One Hand Sword: Adds (12-17) to (25-28) Cold Damage to Spells
Quiver: Adds (10-13) to (19-22) Cold Damage to Attacks
Ring: Adds (6-9) to (13-16) Cold Damage to Attacks
Sceptre: Adds (12-17) to (25-28) Cold Damage to Spells
Shield: (5-6)% chance to Avoid Cold Damage from Hits
Staff: Adds (23-31) to (46-54) Cold Damage to Spells
Thrusting One Hand Sword: Adds (12-17) to (25-28) Cold Damage to Spells
Two Hand Axe: Adds (23-31) to (46-54) Cold Damage to Spells
Two Hand Mace: Adds (23-31) to (46-54) Cold Damage to Spells
Two Hand Sword: Adds (23-31) to (46-54) Cold Damage to Spells
Wand: Adds (12-17) to (25-28) Cold Damage to Spells