No regeneration, reduced maximum resistances, extra elemental or chaos damage, Thorns: the mods that end a run rather than slow it down. This regex dims every map that rolled one of them, so what stays lit is safe to open on almost any build. It is close to the widest exclusion that still fits the search box. In the generator you can drop the mods your build shrugs off and spend those characters on quantity or pack size instead. T17 mods have their own regex.
絞り込みの内容
次のModがついたマップを隠します:
Rare Monsters have Physical Thorns reflecting (400-800) Physical Damage
Rare Monsters have Elemental Thorns reflecting (900-1500) Elemental Damage
Players cannot Regenerate Life, Mana or Energy Shield
Players have -(5-12)% to all maximum Resistances
Players have (20-60)% less Recovery Rate of Life and Energy Shield
Monsters cannot be Leeched from
Players gain (30-50)% reduced Flask Charges
Players have (25-60)% reduced effect of Non-Curse Auras from Skills
Monsters gain (40-49)% of Maximum Life as Extra Maximum Energy Shield
Monsters have +(30-100)% chance to Suppress Spell Damage
Players are Cursed with Elemental Weakness
Players are Cursed with Vulnerability
Monsters deal (50-110)% extra Physical Damage as Fire
Monsters deal (50-110)% extra Physical Damage as Cold
Monsters deal (50-110)% extra Physical Damage as Lightning
Monsters gain (21-35)% of their Physical Damage as Extra Chaos Damage / Monsters Inflict Withered for 2 seconds on Hit
Monsters have (160-400)% increased Critical Strike Chance / +(30-45)% to Monster Critical Strike Multiplier
Monsters Poison on Hit
(14-25)% increased Monster Damage
Monsters' skills Chain 2 additional times
Monsters fire (2-4) additional Projectiles
Unique Boss deals (15-25)% increased Damage / Unique Boss has (20-30)% increased Attack and Cast Speed