Amulet: Adds (4-8) to (71-76) Lightning Damage to Attacks
Belt: (56-60)% chance to Avoid being Shocked
Body Armour: (9-10)% chance to Avoid Lightning Damage from Hits
Boots: (56-60)% chance to Avoid being Shocked
Bow: Adds (11-31) to (405-429) Lightning Damage to Spells
Claw: Adds (5-18) to (216-227) Lightning Damage to Spells
Dagger: Adds (5-18) to (216-227) Lightning Damage to Spells
Gloves: Adds (1-4) to (40-43) Lightning Damage to Attacks
Helmet: (56-60)% chance to Avoid being Shocked
One Hand Axe: Adds (5-18) to (216-227) Lightning Damage to Spells
One Hand Mace: Adds (5-18) to (216-227) Lightning Damage to Spells
One Hand Sword: Adds (5-18) to (216-227) Lightning Damage to Spells
Quiver: Adds (6-13) to (136-155) Lightning Damage to Attacks
Ring: Adds (4-8) to (71-76) Lightning Damage to Attacks
Sceptre: Adds (5-18) to (216-227) Lightning Damage to Spells
Shield: (9-10)% chance to Avoid Lightning Damage from Hits
Staff: Adds (11-31) to (405-429) Lightning Damage to Spells
Thrusting One Hand Sword: Adds (5-18) to (216-227) Lightning Damage to Spells
Two Hand Axe: Adds (11-31) to (405-429) Lightning Damage to Spells
Two Hand Mace: Adds (11-31) to (405-429) Lightning Damage to Spells
Two Hand Sword: Adds (11-31) to (405-429) Lightning Damage to Spells
Wand: Adds (5-18) to (216-227) Lightning Damage to Spells