Grants Level 25 Purity of Ice Skill
Grants Level 25 Purity of Fire Skill
Grants Level (10-15) Anger Skill
Grants Level (10-15) Wrath Skill
Grants Level 25 Purity of Lightning Skill
Grants Level (10-15) Hatred Skill
(10-28)% of Damage from your Hits cannot be Reflected
Prevent +(10-29)% of Reflected Damage
6% increased Dexterity
+(6-24) to Strength
(6-7)% increased Intelligence
+(6-14) to all Attributes
Recover (1-2)% of Life on Kill
0.2% of Chaos Damage Leeched as Life
0.2% of Physical Damage Leeched as Life
+1 to Maximum Power Charges
+1 to Maximum Frenzy Charges
(13-20)% chance to Avoid being Shocked
0.2% of Fire Damage Leeched as Life
+1 to Maximum Endurance Charges
(10-15)% increased Light Radius
+(8-12)% to Cold Resistance
(6-10)% increased maximum Mana
(19-25)% increased Rarity of Items found
(5-15)% reduced Reflected Damage taken
(7-15)% increased Evasion Rating
-(3-1) to Total Mana Cost of Skills
(8-16)% increased Chaos Damage
(7-15)% increased Armour
0.2% of Elemental Damage Leeched as Life
(8-15)% increased Endurance Charge Duration
(9-16)% increased Global Physical Damage
(8-16)% increased Damage with Ailments
(8-12)% increased Poison Duration
(8-15)% increased Shock Duration on Enemies
-(31-13) Chaos Damage taken
(13-25)% increased Damage while Leeching Mana
Curse Enemies with Level 5 Flammability on Hit
4 to (7-8) Cold Damage per Frenzy Charge
(7-10)% increased Life Recovery from Flasks
+(3-5) Mana gained on Kill
(8-15)% increased Power Charge Duration
Gain Arcane Surge on Hit with Spells
6% increased Evasion Rating per Frenzy Charge
+(8-13)% to Fire Resistance
+(6-24) to Intelligence
(10-15)% increased Damage with Poison
Curse Enemies with Level 5 Frostbite on Hit
(8-19)% increased Fire Damage
Vaal Skills deal (13-21)% increased Damage
Intimidate Enemies for 4 seconds on Hit with Attacks
(4-5)% increased Attack Speed
(8-15)% increased Frenzy Charge Duration
Discipline has (15-20)% increased Aura Effect
(16-25)% chance to Avoid Elemental Ailments
You gain Onslaught for 4 seconds on Hit
(7-15)% increased Effect of Chill
Determination has (15-20)% increased Aura Effect
(8-15)% increased Energy Shield Recharge Rate
Regenerate 0.3% of Life per second per Endurance Charge
+(6-15) Life gained for each Enemy hit by your Attacks
(4-5)% increased Movement Speed
(2-5)% reduced Mana Cost of Skills
Grace has (15-20)% increased Aura Effect
Regenerate (0.6-1)% of Life per second
Minions have (4-10)% increased Movement Speed
0.2% of Cold Damage Leeched as Life
0.2% of Lightning Damage Leeched as Life
Recover (1-2)% of Mana on Kill
(6-7)% increased Spell Damage per Power Charge
(4-5)% increased Cast Speed
(13-20)% chance to Avoid being Ignited
Curse Enemies with Level 5 Conductivity on Hit
(12-28)% increased Elemental Damage with Attack Skills
Adds (11-13) to (19-23) Chaos Damage
Curse Enemies with Level 5 Vulnerability on Hit
(8-19)% increased Lightning Damage
You and your Minions take (5-18)% reduced Reflected Damage
2% increased Experience gain
Regenerate (2-4.8) Mana per second
(8-19)% increased Cold Damage
Poisons you inflict deal Damage (7-10)% faster
Curse Enemies with Level (5-6) Elemental Weakness on Hit
(8-19)% increased Elemental Damage
(4-9)% increased maximum Life
+(6-16) Life gained on Kill
(10-15)% increased Damage
Curse Enemies with Flammability on Hit, with 20% increased Effect
Curse Enemies with Conductivity on Hit, with 20% increased Effect
Curse Enemies with Frostbite on Hit, with 20% increased Effect
(7-15)% increased Effect of Cold Ailments
Curse Enemies with Elemental Weakness on Hit, with 20% increased Effect
Curse Enemies with Vulnerability on Hit, with 20% increased Effect
(15-20)% increased Damage if Corrupted
-(80-10) Cold Damage taken from Hits
(4-10)% faster start of Energy Shield Recharge
(14-20)% increased Global Critical Strike Chance
Ignites you inflict deal Damage (7-10)% faster
-(80-10) Lightning Damage taken from Hits
(7-15)% increased Effect of Shock
(13-25)% increased Damage while Leeching Life
Adds (1-6) to (50-62) Lightning Damage
(10-24)% increased Global Accuracy Rating
-(80-10) Fire Damage taken from Hits
(13-21)% increased Damage with Vaal Skills
Bleeding you inflict deals Damage (7-10)% faster
4 to (7-8) Added Cold Damage per Frenzy Charge
Gain (6-15) Life per Enemy Hit with Attacks
Gain (3-5) Mana per Enemy Killed
Gain (6-15) Life per Enemy Killed
Curse Enemies with Conductivity on Hit
Curse Enemies with Elemental Weakness on Hit
Curse Enemies with Flammability on Hit
Curse Enemies with Frostbite on Hit
Curse Enemies with Vulnerability on Hit
Adds (12-18) to (24-33) Cold Damage
+(8-30)% to Lightning Resistance
Adds (13-19) to (28-33) Fire Damage
+(12-21)% to Global Critical Strike Multiplier
(4-12)% increased maximum Energy Shield
(6-7)% increased Strength
Regenerate (5-47.4) Life per second
(16-34)% increased Mana Regeneration Rate
+(5-9)% to Chaos Resistance
Gain (3-6)% of Physical Damage as Extra Fire Damage
+(6-24) to Dexterity
+(153-250) to Accuracy Rating