Regenerate 0.1% of Life per second
15% chance to Avoid being Shocked
(10-15)% chance to Avoid being Poisoned
1% increased Movement Speed
10% reduced Reflected Physical Damage taken
10% reduced Freeze Duration on you
4% increased Totem Placement speed
1% of Damage taken Recouped as Mana
10% chance to Avoid being Chilled
Minions have 3% increased maximum Life
10% reduced Reflected Elemental Damage taken
15% reduced Ignite Duration on you
15% chance to Avoid being Ignited
10% increased Endurance Charge Duration
15% reduced Effect of Chill on you
(10-15)% chance to Avoid being Frozen
6% increased Light Radius
10% increased Power Charge Duration
20% increased total Recovery per second from Life Leech
6% increased Area of Effect of Aura Skills
1% increased Flask Effect Duration
(10-15)% chance to Avoid being Stunned