Grants Level (10-15) Hatred Skill
Grants Level 25 Purity of Lightning Skill
Grants Level (10-15) Anger Skill
Grants Level 25 Purity of Ice Skill
Adds 1 to 4 Physical Damage to Attacks
(10-30)% of Damage from your Hits cannot be Reflected
Prevent +(10-30)% of Reflected Damage
(6-7)% increased Strength
+(6-14) to all Attributes
(10-15)% increased Damage
(6-7)% increased Dexterity
Grants Level 25 Purity of Fire Skill
Grants Level (10-15) Wrath Skill
0.2% of Chaos Damage Leeched as Life
(8-15)% increased Effect of Chill
+1 to Maximum Frenzy Charges
Curse Enemies with Level 5 Frostbite on Hit
2% increased Experience gain
+1 to Maximum Endurance Charges
Curse Enemies with Level 5 Vulnerability on Hit
(13-30)% increased Damage while Leeching Mana
Gain (3-6)% of Physical Damage as Extra Fire Damage
(8-19)% increased Fire Damage
(8-16)% increased Damage with Ailments
(8-15)% increased Energy Shield Recharge Rate
(12-25)% increased Elemental Damage with Attack Skills
Curse Enemies with Level 5 Flammability on Hit
(8-15)% increased Frenzy Charge Duration
(5-15)% reduced Reflected Damage taken
(13-20)% chance to Avoid being Shocked
Minions have (4-10)% increased Movement Speed
-(80-10) Fire Damage taken from Hits
(19-25)% increased Rarity of Items found
(10-15)% increased Light Radius
-(31-13) Chaos Damage taken
(15-20)% increased Damage if Corrupted
(8-15)% increased Power Charge Duration
(4-9)% increased maximum Life
(13-20)% chance to Avoid being Ignited
Vaal Skills deal (13-21)% increased Damage
Intimidate Enemies for 4 seconds on Hit with Attacks
Regenerate 0.3% of Life per second per Endurance Charge
Recover (1-2)% of Mana on Kill
(4-10)% faster start of Energy Shield Recharge
Curse Enemies with Level 5 Conductivity on Hit
(6-7)% increased Spell Damage per Power Charge
+(6-18) Life gained for each Enemy hit by your Attacks
(0.2-0.24)% of Lightning Damage Leeched as Life
Gain Arcane Surge on Hit with Spells
(7-15)% increased Effect of Shock
You gain Onslaught for 4 seconds on Hit
(2-6)% reduced Mana Cost of Skills
Recover (1-2)% of Life on Kill
(4-5)% increased Movement Speed
(0.2-0.24)% of Elemental Damage Leeched as Life
Curse Enemies with Level 5 Elemental Weakness on Hit
Ignites you inflict deal Damage (7-10)% faster
+(8-14)% to Cold Resistance
You and your Minions take (5-15)% reduced Reflected Damage
(4-12)% increased maximum Energy Shield
(6-12)% increased maximum Mana
+1 to Maximum Power Charges
(4-6)% increased Attack Speed
(8-19)% increased Elemental Damage
(8-19)% increased Cold Damage
(8-19)% increased Lightning Damage
Adds (12-16) to (24-28) Cold Damage
(7-12)% increased Life Recovery from Flasks
(7-18)% increased Evasion Rating
+(3-6) Mana gained on Kill
(13-30)% increased Damage while Leeching Life
4 to (7-8) Cold Damage per Frenzy Charge
(0.2-0.24)% of Cold Damage Leeched as Life
(10-24)% increased Global Accuracy Rating
(7-15)% increased Effect of Cold Ailments
Discipline has (15-20)% increased Aura Effect
-(3-1) to Total Mana Cost of Skills
-(80-10) Lightning Damage taken from Hits
Determination has (15-20)% increased Aura Effect
(8-15)% increased Endurance Charge Duration
(8-15)% increased Shock Duration on Enemies
(8-12)% increased Poison Duration
Regenerate (0.6-1.2)% of Life per second
+(6-18) Life gained on Kill
(7-18)% increased Armour
+(5-9)% to Chaos Resistance
-(80-10) Cold Damage taken from Hits
(13-21)% increased Damage with Vaal Skills
Grace has (15-20)% increased Aura Effect
Curse Enemies with Frostbite on Hit, with (20-24)% increased Effect
(4-6)% increased Cast Speed
Curse Enemies with Elemental Weakness on Hit, with (20-24)% increased Effect
Adds (13-18) to (28-33) Fire Damage
(9-19)% increased Global Physical Damage
+(8-14)% to Fire Resistance
Curse Enemies with Vulnerability on Hit, with (20-24)% increased Effect
Bleeding you inflict deals Damage (7-12)% faster
+(6-24) to Intelligence
+(8-13)% to Lightning Resistance
(8-19)% increased Chaos Damage
Poisons you inflict deal Damage (7-12)% faster
(0.2-0.24)% of Physical Damage Leeched as Life
(14-24)% increased Global Critical Strike Chance
+(151-300) to Accuracy Rating
Curse Enemies with Flammability on Hit, with (20-24)% increased Effect
(6-7)% increased Evasion Rating per Frenzy Charge
Adds (11-13) to (19-27) Chaos Damage
Curse Enemies with Conductivity on Hit, with (20-24)% increased Effect
Regenerate (5-47.9) Life per second
(16-36)% increased Mana Regeneration Rate
Gain (6-18) Life per Enemy Hit with Attacks
Gain (6-18) Life per Enemy Killed
+(6-24) to Strength
Curse Enemies with Vulnerability on Hit
Curse Enemies with Flammability on Hit
Curse Enemies with Frostbite on Hit
Curse Enemies with Conductivity on Hit
(16-25)% chance to Avoid Elemental Ailments
Curse Enemies with Elemental Weakness on Hit
(10-18)% increased Damage with Poison
Gain (3-6) Mana per Enemy Killed
(0.2-0.24)% of Fire Damage Leeched as Life
+(6-24) to Dexterity
4 to (7-8) Added Cold Damage per Frenzy Charge
+(12-21)% to Global Critical Strike Multiplier
(6-7)% increased Intelligence
Adds (1-5) to (50-61) Lightning Damage
Regenerate (2-4.8) Mana per second