(5-6)% increased Global Physical Damage
Adds (1-16) to (3-28) Chaos Damage to Attacks
+(20-30) to maximum Life
Regenerate (2-14.6) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks cause Bleeding
Melee Attacks have (30-60)% chance to cause Bleeding
Melee Attacks Poison on Hit
Melee Attacks have (20-48)% chance to Poison on Hit