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Prix de Subsume The Source
Ligue Allflame · Mis à jour il y a 30 min
366c
1 div
+28%Listings 1 734
1 Orbe divin = 366c
Fiche de l'objet
Subsume The Source
(120-240)% increased Explicit Modifier magnitudes
(80-104) to (106-132) Added Physical Damage with Mace or Sceptre Attacks
160 to 303 Added Chaos Damage with Dagger Attacks
100% increased Impale Effect
Has (2-4) Abyssal Sockets
Has 1 Abyssal Socket
Grants Level 20 Aspect of Arakaali Skill
(94-104) to (124-132) Added Physical Damage with Axe Attacks
(52-83) to (409-833) Added Spell Lightning Damage while Dual Wielding
+(33-208) to Intelligence
(6-12) to (19-38) Added Spell Chaos Damage while holding a Shield
(18-180) to (35-341) Added Cold Damage with Mace or Sceptre Attacks
+(25-96) to Strength and Intelligence
+(19-104) to all Attributes
Grants Level 20 Aspect of the Brine King Skill
Adds (13-196) to (33-366) Fire Damage to Attacks
Adds (2-68) to (7-92) Physical Damage to Attacks
+(111-2505) to Armour
(6-13) to (101-140) Added Lightning Damage with Axe Attacks
Adds (20-380) to (34-502) Cold Damage to Spells
Adds (23-370) to (31-519) Fire Damage to Spells
Adds (18-312) to (31-432) Physical Damage to Spells
Adds (12-172) to (23-348) Cold Damage to Attacks
(41-237) to (67-420) Added Fire Damage with Mace or Sceptre Attacks
(44-95) to (64-128) Added Physical Damage with Claw Attacks
+(23-132) to Dexterity and Intelligence
(8-52)% increased Cast Speed
+(28-216) to Strength
(11-27) to (26-45) Added Chaos Damage with Bow Attacks
11 to 27 Added Fire Damage with Dagger Attacks
(10-291) to (32-419) Added Spell Physical Damage while wielding a Two Handed Weapon
(8-101) to (11-132) Added Physical Damage with Wand Attacks
+(36-45) to Dexterity
Adds (2-75) to (67-758) Lightning Damage to Spells
(30-244)% increased Damage over Time while wielding a Two Handed Weapon
Damage Penetrates 5% Elemental Resistances if you haven't Killed Recently
(21-227) to (39-400) Added Fire Damage with Axe Attacks
(66-248)% increased Effect of Cold Ailments
(8-68)% increased Attack Speed
Minions Poison Enemies on Hit
+(27-34)% to Cold and Lightning Resistances
(12-120) to (28-214) Added Fire Damage with Bow Attacks
+(123-4080) to Accuracy Rating
+(153-3400) to Evasion Rating
Grants Level 20 Aspect of Lunaris Skill
+(63-544) to maximum Energy Shield
(4-64) to (66-676) Added Lightning Damage with Dagger Attacks
(34-216)% increased Damage over Time while Dual Wielding
(31-244) to (49-429) Added Fire Damage with Sword Attacks
+(21-32) to Strength and Dexterity
Minions have (27-160)% increased maximum Life
Minions deal (38-268)% increased Damage if you've used a Minion Skill Recently
(15-230) to (33-417) Added Fire Damage with Claw Attacks
Adds (2-52) to (54-652) Lightning Damage to Attacks
(9-13)% increased Movement Speed if you've Killed Recently
(69-468)% increased Evasion Rating while moving
Minions have (8-80)% increased Attack Speed
Regenerate (3.5-12.9) Mana per second
Minions have (31-196)% increased Movement Speed
(13-185) to (28-346) Added Cold Damage with Bow Attacks
(30-324) to (47-472) Added Spell Physical Damage while holding a Shield
+(27-44)% to Chaos Resistance
(11-196) to (28-363) Added Cold Damage with Dagger Attacks
(14-365) to (19-483) Added Spell Cold Damage while holding a Shield
(81-123)% chance to Avoid being Frozen
(95-634)% chance to Avoid being Ignited
4 to 55 Added Lightning Damage with Mace or Sceptre Attacks
Adds (13-140) to (27-272) Chaos Damage to Attacks
(11-37) to (34-52) Added Spell Physical Damage while Dual Wielding
(29-230) to (53-414) Added Fire Damage with Wand Attacks
(11-401) to (22-577) Added Spell Fire Damage while holding a Shield
(2-306) to (12-440) Added Spell Chaos Damage while wielding a Two Handed Weapon
Minions have (9-36)% chance to Taunt on Hit with Attacks
(10-64)% of Damage taken Recouped as Mana
Adds (10-302) to (25-417) Chaos Damage to Spells
+(32-49)% to Lightning Resistance
(12-200) to (28-372) Added Cold Damage with Staff Attacks
(20-73)% increased Global Critical Strike Chance
Enemies Blinded by you have (64-78)% reduced Critical Strike Chance
(35-435) to (41-578) Added Spell Fire Damage while Dual Wielding
(95-170)% chance to Avoid being Shocked
Minions have (30-50)% chance to cause Bleeding with Attacks
(6-40)% increased Cooldown Recovery Rate
(5-94) to (8-116) Added Physical Damage with Staff Attacks
67% increased Mana Regeneration Rate while moving
(3-100) to (31-889) Added Spell Lightning Damage while wielding a Two Handed Weapon
(45-375) to (71-531) Added Spell Cold Damage while wielding a Two Handed Weapon
Regenerate (1.5-13.3)% of Life per second while moving
+(33-204)% to Fire Resistance
Enemies Hindered by you have (101-112)% reduced Life Regeneration rate
(10-108) to (15-136) Added Physical Damage with Sword Attacks
Minions have (28-96)% chance to Poison Enemies on Hit
51% reduced Effect of Curses on you while on Consecrated Ground
+(24-84)% to Critical Strike Multiplier if you've Killed Recently
(15-188) to (30-360) Added Cold Damage with Claw Attacks
(7-19)% chance to Blind Enemies on Hit with Attacks
(9-45) to (15-66) Added Spell Chaos Damage while Dual Wielding
59% increased Armour if you haven't Killed Recently
Grants Level 20 Aspect of Solaris Skill
(2-61) to (55-651) Added Lightning Damage with Claw Attacks
(5-68) to (99-680) Added Lightning Damage with Bow Attacks
(17-108)% increased Attack Speed if you've dealt a Critical Strike Recently
(7-79) to (20-109) Added Spell Cold Damage while Dual Wielding
(13-29) to (28-52) Added Cold Damage with Axe Attacks
+(51-544) to maximum Life
(19-27)% increased Cast Speed if a Minion has been Killed Recently
Minions have +(19-31)% to all Elemental Resistances
(70-101)% chance to Avoid being Stunned
+(63-452) to maximum Mana
(29-240)% increased Damage over Time while holding a Shield
(11-92)% increased Cast Speed if you've dealt a Critical Strike Recently
+(24-80)% to Fire and Cold Resistances
(13-15)% chance to Taunt Enemies on Hit with Attacks
(3-9) to (60-136) Added Lightning Damage with Staff Attacks
(7-26)% chance to gain Phasing for 4 seconds on Kill
Minions Leech (0.9-1.31)% of Damage as Life
Minions have (8-80)% increased Cast Speed
Regenerate (23.5-59.4) Life per second
(9-425) to (21-568) Added Spell Fire Damage while wielding a Two Handed Weapon
+(36-204)% to Cold Resistance
(51-408)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently
(16-23)% chance to Hinder Enemies on Hit with Spells
(2-64) to (61-676) Added Lightning Damage with Wand Attacks
(19-43) to (35-70) Added Cold Damage with Wand Attacks
(50-264)% increased Damage if you've Killed Recently
+(29-108)% to Fire and Lightning Resistances
+(20-160)% to Global Critical Strike Multiplier
(4-100) to (6-129) Added Physical Damage with Bow Attacks
Enemies Maimed by you take (10-68)% increased Damage Over Time
(6-68) to (71-680) Added Lightning Damage with Sword Attacks
Regenerate (29-55) Energy Shield per second
(101-170)% chance to Avoid being Poisoned
+(25-132)% to all Elemental Resistances
Minions have +(25-33)% to Chaos Resistance
(9-16)% chance to Gain Unholy Might for 4 seconds on Melee Kill
+(9-52)% Chance to Block Attack Damage if you were Damaged by a Hit Recently
(3-62) to (76-839) Added Spell Lightning Damage while holding a Shield
Enemies Withered by you have -(24-4)% to all Resistances
(19-196) to (39-368) Added Cold Damage with Sword Attacks
(104-170)% chance to Avoid Bleeding
(8-52)% increased Movement Speed if you haven't taken Damage Recently
+(6-26)% Chance to Block Spell Damage if you were Damaged by a Hit Recently
Minions deal (2-66) to (47-1001) additional Lightning Damage
(39-67)% increased Effect of Lightning Ailments
Minions deal (7-476) to (20-692) additional Fire Damage
Minions deal (11-332) to (28-518) additional Chaos Damage
Minions deal (11-438) to (26-664) additional Cold Damage
Minions deal (8-352) to (14-528) additional Physical Damage
Socketed Rare Abyssal Jewels will be Consumed
One modifier from Consumed Jewels will be retained
Gain (4-52)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently
Minions have (10-16)% chance to Hinder Enemies on Hit with Spells
Minions Regenerate (103-254) Life per second
Minions have (27-43)% chance to Ignite
Minions have (8-16)% chance to Blind on Hit with Attacks
Cannot have non-Abyssal sockets
A lich may lust for vengeance, power,
darkness, or dominion, but it is their
nature. They can never be satisfied.
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